This page is for the time controller only (the person who creates the story).
When rolling with a d20 (20 sided dice) you will need to learn how the rolling works if you roll 13 and below you miss but if you roll a 14 and above you hit after that you add the ability modifier such as if a attack hit your character and you rolled a 11 but your strengths modifier is +3 then you hit because your number is then 14.
Ability modifiers. roll=2 modifier=-2 roll=3 modifier=-1 roll=4 modifier=-0 roll=5 modifier= +1roll=6 modifier=+1 roll=7 modifier=+2 roll=8 modifier=+2 roll=9 modifier= +3 roll=10 modifier=+3 roll=11 modifier=+4 roll=12 modifier=+4.
Establishing health. First you roll one 6 sided dice and see what you get if that number is 1 then you get to re roll it the number is 2 or above then thats your health number.
Establishing money. When starting you will need money for your adventure. First what you do is you roll 3 dice and add them together and then multiply it by 3 after that add 100 to your number and you have your amount of Dorians (money).
leveling up. level 1=xp needed for level 0 .level 2=xp needed for level 1,000. level 3=xp needed for level 3,000. level 4=xp needed for level 5,000. level 5=xp needed for level 7,000. level 6=xp needed for level 9,000. level 7=xp needed for level 11,000. level 8=xp needed for level 13,000. level 9=xp needed for level 15,000. level 10=xp needed for level 17,000. level 11=xp needed for level 19,000. level 12=xp needed for level 21,000.
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